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Malacca · Malaysia · 60 cardsWikipedia ↗

Malaysian money cards in Coins, Strings and Myriads, with three honours.

Games

Cherki

Start

Build two equal-value triples and a pair, call Cherki, then wait for the card that completes your third triple.

Rules

3 players · You against two AIs · One deal

  1. Objective

    • Play individually against two opponents. Call Cherki, then complete three equal-value triples to win. Numeral sets may mix suits; White Flower, Red Flower and Old Thousand each need their own kind.
  2. Setup

    • Use two 60-card Cherki packs: 120 cards, four of every face. Choose a dealer at random. Deal two cards at a time clockwise from the dealer's left for four rounds, giving each player eight. The rest form a face-down stock. The player left of the dealer starts.
  3. Playing a turn

    • Draw one card from the stock or take the top discard, then discard one to return to eight cards. You may discard the card just drawn. Earlier discards cannot be taken.
    • With two equal-value triples and a pair among your eight cards, you may call Cherki when confirming your discard, or before drawing if already ready. The call locks both triples and the pair. You now wait only for the pair's matching value and must discard any other card just drawn. Your cards remain concealed. Opponents know only that you called.
  4. Scoring and ending

    • After calling Cherki, draw or take your matching card on your turn to reveal all nine and win immediately. Ordinary cards score their numbers. Each honour scores one. Each opponent pays the winner the total card points: the winner gains twice that total, and each opponent loses that total.
    • If the stock runs out, finish the current discard. With no winner the deal is drawn and all settlements are zero. Restart deals again.