Prager
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Kartu Bohemia panjang penuh dengan warna Jerman, untuk Skat tiga pemain.
Permainan
Skat
Mulai permainanBid to become declarer, choose a suit, Grand or Null, and oppose the two partnered defenders.
Aturan
3 players · You and two AIs · One deal
Tujuan
- The auction winner becomes the declarer, playing alone against the two defenders. A trick consists of one card from each player. Its winner collects all three cards and leads the next trick.
- To win a suit or Grand contract, the declarer must meet both conditions: take at least 61 card points including the two Skat cards, and achieve a final game value at least as high as the bid. Card points determine the card-play result; game value checks the bid and determines the settlement.
- Null has the opposite objective: the declarer must take no tricks. Taking even one trick loses immediately.
Pengaturan
- Use all 32 cards: ten each and two hidden Skat cards. Randomly choose the dealer; forehand sits left, then middlehand.
- Middlehand bids to forehand, who accepts or passes; middlehand may raise. Passed players cannot return. Rearhand then bids above the first duel's survivor. If both challengers pass, forehand may take 18 or cancel the deal.
- Declarer may take Skat and discard any two, or play Hand without looking. Choose a suit, Grand, Null or Null Ouvert. Skat and discards count for declarer.
Bermain satu giliran
- Forehand always leads first; play clockwise. Follow effective suit if able, otherwise play anything. Highest trump wins, otherwise highest of the led suit.
- The four Unters are top trumps: Acorns, Leaves, Hearts, Bells, followed by the trump suit's Daus, 10, König, Ober, 9, 8, 7. Grand has only the four Unters as trumps; they do not belong to their printed suits.
- Null has no trumps: Daus > König > Ober > Unter > 10 > 9 > 8 > 7. Null Ouvert exposes declarer's hand before play. Taking a trick immediately defeats declarer.
Skor dan akhir
- Daus = 11, 10 = 10, König = 4, Ober = 3, Unter = 2, others = 0; 120 total. A side with at most 30 is Schneider; no tricks is Schwarz.
- Nilai dasar: Bells 9, Hearts 10, Leaves 11, Acorns 12; Grand 24. Kalikan nilai dasar dengan pengali di bawah ini untuk mendapatkan nilai permainan.
- Hitung matadors pertama: mulai dari Acorn Unter dan turun ke urutan trump, hitung trump berturut-turut yang dipegang, atau trump berturut-turut yang hilang, berhenti pada perubahan pertama. Gunakan tangan asli deklarator plus kedua kartu Skat, termasuk Skat yang belum terlihat dalam permainan Tangan.
- Pengali adalah hitungan matador 1. Tambahkan 1 untuk Tangan, 1 untuk Schneider, dan 1 untuk Schwarz kapan pun masing-masing berlaku. Misalnya, kontrak Hearts dengan dua matador tanpa tambahan memiliki nilai permainan 10 × (2 1) = 30.
- Nilai null: 23, Tangan 35, Ouvert 46, Buka Tangan 59. Menang nilai permainan atau kalah dua kali lipat. Terlalu banyak bid Suit/Grand gagal meskipun poin kartu cukup, kehilangan dua kali lipat dasar terkecil yang menutupi tawaran.
