CARDAVIA
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Table

Full rules

4 players · You and three AIs · One normal-contract deal

Call XX to find your partner and use trumps to win the important tricks. The declaring team needs 45 card points.

  1. Objective

    • Whoever holds the called trump partners the opening player. The declaring side needs at least 45 card points to win.
  2. Setup

    • Remove II and III from the 42-card pack. Deal ten each, without a talon. Randomly choose the dealer. Forehand calls XX, or the first of XIX–XVI not held. Holding all means playing alone.
    • Seats follow clockwise play order. The partnership is revealed when the called card is played.
  3. Playing a turn

    • Follow suit. If unable, play a trump. Discard another suit only if you have no trump. Overtaking is not compulsory.
    • The highest trump wins, otherwise the highest card of the led suit. Sküs is the highest trump. The Emperor trick applies: if I, XXI and Sküs meet, I wins.
    • Courts rank König > Dame > Reiter > Bube. Black numerals rank by value. Red numerals rank Ass > 2 > 3 > 4. The winner leads next.
  4. Scoring and ending

    • König, I, XXI and Sküs score 5. Dame 4, Reiter 3, Bube 2, other trumps 1 and plain numerals 0. Add directly: 88 points total. A 44–44 tie defeats declarer. Settle after ten tricks.