4 players · You against 3 AI opponents · Virtual-chip match
Make your best five-card hand from two hole cards and five community cards. Call to see the next card, raise, or fold before it costs more.
- 1
Objective
- Win pots and keep your stack alive. Each of the four players is eliminated at zero chips; the last one standing wins. Equal hands split the pots they are eligible for.
- 2
Setup
- Use 52 standard French-suited cards, removing the Red Joker (big joker) and Black Joker (small joker). Each player starts with 1000 chips. Blinds stay at 10 / 20 with no ante. Each receives two private hole cards.
- The dealer button starts with you, then moves clockwise to the next remaining player. Small and big blinds follow it clockwise. Heads-up, the button posts the small blind. Pre-flop action starts after the big blind, or with the button heads-up.
- On the first heads-up hand, adjust the button if needed to avoid giving the same player consecutive big blinds.
- 3
Playing a turn
- Act clockwise. Check when you owe nothing. Otherwise call or fold. Calling matches the round’s highest bet, or uses your remaining chips all-in if you cannot cover it. Folding forfeits your claim to all pots this hand.
- The minimum opening bet is 20. Enter a raise as your total bet this round. Its increase must match or exceed the last full bet or raise increment, up to your available chips. An all-in may be below the minimum.
- A short all-in does not automatically reopen raising for players who have acted. Raising reopens only when the cumulative increase they face reaches a full raise. You cannot raise when no other player can continue betting.
- When all players who can bet have acted and matched the wager, reveal the three-card flop, one-card turn and one-card river in successive rounds, burning one card before each street. Post-flop action starts with the first player who can act clockwise from the button. The big blind retains the option to check or raise an unraised pot.
- 4
Hand rankings
- Use any five of your two hole cards and the five community cards, including zero, one or two hole cards. Rankings descend from straight flush to four of a kind, full house, flush, straight, three of a kind, two pair, one pair and high card. Ace is high or low in A–2–3–4–5.
- Compare the ranks forming the hand, then its kickers in order. Suits are equal. A royal flush is an ace-high straight flush. Identical five-card hands tie. Sixth and seventh cards never break a tie.
- 5
Scoring and ending
- The last player who has not folded wins immediately, with no further cards revealed. Show down after river betting, or automatically complete the board if further betting is impossible. Return uncalled excess chips.
- All-in players contest only pots covered by their contribution. Larger contributions form side pots. Folded chips stay in the pot, but folded players cannot win. Settle each pot separately. Award indivisible chips to tied winners clockwise from the button’s left.
- Continue with a fresh shuffle and the settled stacks. Eliminated players receive no cards. If eliminated, you may watch the AI continue or restart. Restarting restores all four stacks to 1000.